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Into The Game: Dungeon Crawl Quest
Into The Game: Dungeon Crawl Quest

Into The Game: Dungeon Crawl Quest

by

4.20 (45 ratings)
Live real. Play real. Just try not to die for real.

Riff Jenkins is having a bad day. He's behind on his college tuition and is getting kicked out of his dorm. His girlfriend just broke up with him for playing computer games too much. And if that isn't bad enough, Riff hasn't been able to beat the goblin boss in Dungeon Crawl Quest despite months of trying. His brother Mack says it's a glitch-that DCQ is unbeatable-but Riff knows there's a way.

When a mysterious package arrives from the recently deceased DCQ developer, Riff finally gets his reward for being one of the game's top players: a special Grimoire and an invitation to one of LA's premiere gaming dens.

But the Grimoire is much more than it appears. When Riff syncs it to a computer at the den, he's virtually transported into the game. And his bad day just got worse, because the company that owns DCQ will be shutting down the servers at midnight if Riff and his band of misfit players can't beat the goblin boss and save the game.

Oh yeah, and if the servers go down while they're in the game, they all die for real.

“The book contains a number of stat panels, including shop inventories, character sheets, and one creative aspect of a LitRPG story I hadn’t seen before: Rumor boards. The art throughout the book is really good too.” T. Harned – MMOHuts

“The main character gets sucked into a game and must do the most in order to get out alive. There is fun banter between the main character and the zany party of adventurers, with my favorites being the mack-like thief, the kick-butt heroine, and the drunk-old ninja. I appreciated the use of the word Gigglegibber (See EverQuest 2) and references to competitive eSports Team Kaliber and Atari E.T. cartridges. This book is a fun ride from front to back. If you like DnD, Choose Your Own Adventure, or dungeon crawl gaming you will like this." J. Palmer – Fantastic Science Fantasy Adventures

“The real world section establishes the main character’s personality, the reason why he is sent to the game, and sense of urgency to beat the game boss. By the 12% mark, the MC is in the game. Action, Trapped in Game, Die in Game Die in Real Life. R. Mejia – LitRPG Podcast

ABOUT BLIZIVISION STUDIOS AND DUNGEON CRAWL QUEST

BLIZIVISION STUDIOS
Blizivision Studios is a premier developer and publisher of entertainment software.

COMPANY OVERVIEW
Blizivision was founded by former Artoon employee Shigoshi Kojimoto and former Sir-Tech employee Andrew C. Woodhead in September 2009. It is headquartered in Shinagawa, Tokyo, Japan but has subsidiaries and offices in Bellevue, Washington, and New York City, NY. The company has produced many video games, among them: DCQ, Wizard Hunter, The Saga of Ryzom, Antonio vs the Despacito Spiders, Battle for Wesnoth, and LOL Ball Shooter.

Andrew C. Woodhead - Co-founder and Chief Development Officer
Shigoshi Kojimoto - Co-founder, President and CEO
Dr. Kurht Knaud - Developer, Programmer, Designer, and Director
Asheron Paragon - Program and Design

THE DUNGEON CRAWL QUEST UNIVERSE
As a massively multiplayer online role-playing game (MMORPG), Dungeon Crawl Quest enables thousands of players from across the globe to come together online - undertaking grand quests and heroic exploits in a land of fantastic adventure.

DUNGEON CRAWL QUEST – A Brutal Land Is Ahead…
Embark into Dungeon Crawl Quest and join thousands of questers in an online world of beasts, magic, and unlimited adventure. Twisted musty labyrinths, misty winding canyons, corpse-ridden dungeons, mysterious runes, unwelcoming towns-an endless smorgasbord of experiences await. Will the evil creatures that inhabit The Kingdom of Fear keep you from opening the new world portal?
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